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Charlie murder pc trainer
Charlie murder pc trainer










charlie murder pc trainer

Want to change the game but keep the same sensitivity? Just select another game from the list and it will automatically convert.

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Select from over 500+ FPS/TPS games to make sure you match your game sensitivity inside of Aim Lab. We already have popular game maps like Haven, Gulag & Dust II recreated with more to come soon. Anything is possible with an infinite amount of scenarios, can’t find a specific task? You can easily build it or search our Workshop to see if it’s been created. Our newly launched Creator Studio Beta lets you create custom maps with insane exterior terrains, hundreds of items and an array of different bots and behaviors with custom pathing. We're more than just an FPS aim trainer.Ĭreate unlimited tasks & scenarios in the Creator Studio After each task, you get direct feedback of that run, with visual insights and pointers to help you identify your weaknesses - and eliminate them. Your personal Aim Lab profile breaks down your performance and skills into detailed feedback to help you measure your progress and improvements over time. Aim Lab is constantly being updated as we perfect how players can best improve, so our Discord is a great place to talk with our devs and get updates first. Train in custom tasks, create your own training playlists & improve your biases based on feedback you receive after every round. Build your flicking, tracking, speed, perception, and cognition skills with our detailed aim analytics. Purchasing the EA version of the game will also give you access to our private Steam forums.”Īim Lab has been developed to make anyone's aim crispy, whether you’re a brand new PC player or a pro. Our new logo was voted on and chosen by the community. We currently average 2-3 game updates per week over the last 3 months. We have a very active Discord community ( ) where you can chat with us daily, connect with other players, and see real-time dev updates, screenshots, and video. We conduct weekly “Roadmap Priority” polls where members of the community vote for, or add their own, features that they believe are the most important to be added/fixed. “We have a very interactive relationship with our community and look forward to you joining it! How are you planning on involving the Community in your development process? Will the game be priced differently during and after Early Access? Pistol, revolver, assault rifle, shotgun, and sniper rifles are all available with ADS/zoom capability.Īim Lab: Team Shooter maps, weapons, and tasks will be available as a DLC in Early Access very soon.” In-depth player data profiles, leaderboards, achievements, custom crosshairs, and cross-game mouse sensitivity conversion is also live. There are a total of 15 training tasks across both maps, with new adaptive tasks being added constantly (currently at a pace of 2-3 per month). “The current Early Access version of the game today includes the fundamental Aim Lab graybox environments as well as Aim Lab: Battle Royale maps and Battle Royale-specific tasks. What is the current state of the Early Access version? More in-depth data visualizations and analysis”

charlie murder pc trainer

#Charlie murder pc trainer full version#

How is the full version planned to differ from the Early Access version?Ĭustomizable and shareable weapon physics/behaviors, tasks, AI targets, and training routines Although we only anticipate spending the next 6-8 months in EA, we will remain in EA for as long as necessary.” “Our beta community has already been incredibly helpful and therefore accelerated our initial timeline to release in Early Access by several months. Please only purchase Aim Lab during Early Access if you want to help support development and provide feedback to the team.”Īpproximately how long will this game be in Early Access? That being said, because it is in very early development and we are progressing rapidly (2-3 builds per week), there will be bugs and missing features. By opening our beta program up to more users through Early Access, we are excited to continue to build alongside a larger community. Since day one, we have prioritized community feedback and used it to rapidly improve Aim Lab. As a small team of lifelong gamers, we are well aware that many of the best ideas come directly from the community.












Charlie murder pc trainer